New Character Coming: Yondu

As speculated from the R132 Release Notes, Guardians of the Galaxy’s Yondu will be arriving in Marvel Puzzle Quest, just in time for Vol. 2’s digital release.

The Marvel.com Piecing Together article is now live.  Some highlights from the article are below…

Yondu (Awesome Mix Volume 2)’s first ability is a Passive Yellow. “Mary Poppins Y’all!” Yondu uses his Yaka arrow like a parachute, cause, “Yeah, he’s cool.” If the player makes a match-4 or greater and Yondu is below 50% health, a Yellow Countdown tile is created that restores health each turn if one does not exist already.

His second ability is Ravager’s Ruse and it costs 7 Black AP. For this power, the Yondu looks out for his own best interest by destroying AP from the enemy’s highest colored AP pool, then creates a Strike tile for each AP destroyed.

Yondu’s last ability is called Centaurian Archery and it costs 10 Blue AP. Here’s where the Yaka Arrow comes in, as Yondu starts whistling and at level 5 damages the enemy for 9,698 damage and transforms this power to Yaka Assault.

Yaka Assault is a PASSIVE blue where the Yaka Arrow deftly flies across the battlefield damaging the enemy with the lowest health. At level 5 this means 1,592 damage at the start of the turn to the weakest enemy. The power becomes Centaurian Archery if Yondu receives damage past the power level’s threshold (at level 5 that’s 992 damage).

The character preview post that went up on the forums last week has now been updated with full descriptions for Yondu’s powers as well. Here’s a look:

Yondu (Awesome Mix Volume 2)
4 Star Rarity (Legendary)
At Max Level: HP:  12211    85/65/13/4.5x/12/11/74/43

Yaka Parachute 0 Yellow AP:
(PASSIVE) “Is he cool?” “…Yeah, he’s cool.”  When you make a match-4 or greater, if Yondu is below 20% health, create a 2-turn Yellow Countdown tile that restores 380 health each turn if one does not exist.
◦ Level 2: Creates a tile if Yondu is below 30% health.  Restores 528 health each turn.
◦ Level 3: Countdown tile lasts 3 turns.
◦ Level 4: Creates a tile if Yondu is below 40% health.  Restores 704 health each turn.
◦ Level 5: Creates a 4-turn Countdown tile if Yondu is below 50% health.  It restores 918 health each turn.
◦ Max Level:
◦ Level 3: Creates a 3-turn Yellow Countdown tile if Yondu is below 30% health that restores 1029 health each turn.
◦ Level 4: Creates a 3-turn Countdown tile if Yondu is below 40% health.  It restores 1372 health each turn.
◦ Level 5: Creates a 4-turn Countdown tile if Yondu is below 50% health.  It restores 1787 health each turn.

Ravagers Ruse 7 Black AP:
A Ravager at heart, Yondu always looks out for his best interest.  Destroys up to 3 AP in the enemy’s highest colored AP pool, then creates a Strike tile of strength 17 for each AP destroyed.
◦ Level 2: Destroys up to 4 AP.
◦ Level 3: Creates Strike tiles of strength 21.
◦ Level 4: Destroys up to 5 AP and creates Strike tiles of strength 25.
◦ Level 5: Destroys up to 7 AP and creates Strike tiles of strength 28.
◦ Max Level:
◦ Level 3: Destroys up to 4 AP and creates a Strike tile of strength 39 for each AP destroyed.
◦ Level 4: Destroys up to 5 AP and creates Strike tiles of strength 46.
◦ Level 5: Destroys up to 7 AP and creates Strike tiles of strength 53.

Centaurian Archery 10 Blue AP:
Yondu starts whistling, sending his Yaka Arrow sailing towards the enemy.  Deals 1186 damage.  This poor becomes Yaka Assault.
◦ Level 2: Deals 1660 damage.
◦ Level 3: Deals 2135 damage.
◦ Level 4: Deals 3084 damage.
◦ Level 5: Deals 4981 damage.
◦ Max Level:
◦ Level 3: Deals 4156 damage.
◦ Level 4: Deals 6003 damage.
◦ Level 5: Deals 9698 damage.

Yaka Assault 0 Blue AP:
(PASSIVE) Yondu’s arrow deftly flies across the battlefield, hunting down enemies with ease.  At the start of the turn, deal 195 damage to the enemy with the lowest health.  If Yondu takes 509 damage, this power becomes Centaurian Archery.
◦ Level 2: Deals 273 damage to the enemy with the least health.
◦ Level 3: Deals 351 damage to the enemy with the least health.
◦ Level 4: Deals 507 damage to the enemy with the least health.
◦ Level 5: Deals 819 damage to the enemy with the least health.
◦ Max Level:
◦ Level 3: Deals 682 damage to the enemy with the least health, if Yondu takes 992 damage this power reverts to Centaurian Archery.
◦ Level 4: Deals 985 damage to the enemy with the least health.
◦ Level 5: Deals 1592 damage to the enemy with the least health.

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